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    Mobile Application Course Syllabus

    Mobile Application Training Syllabus

    Our Mobile App Development Course Syllabus is designed by industry experts that covers everything required to become an effective mobile app developer. We cover java fundamentals, android platform, app creation fundamentals, supporting behaviors, user interface creation, resource declaration, user input processing, UI integrations, Activity lifecycle management, application data persistence, SQLite database manipulation, and data exchange over the internet in our Mobile App Development Course Curriculum. Learn all-inclusive Mobile Application Training in Chennai with Hands-on Experience at SLA.

    Prior Experience With Java Or Java Training

    • Provides clear instructions backed by real-world programming examples
    • Classes, Instances, Variables
    • Begins with the basics and covers everything Android 4 developers need to know for both smartphones and tablets
    • Explains how to customize activities and intents, create rich user interfaces, and manage data
    • Variable Types, Conditionals and Loops
    • Helps you work with SMS and messaging APIs, the Android SDK, and using location-based services
    • Details how to package and publish your applications to the Android Market
    • This course pares down the most essential steps you need to know so you can start creating Android applications today.

    Introducing The Android Platform

    • Establishing the development environment
    • Analyzing components of the architecture
    Leveraging Application Fundamentals
    • Creating activities to process user input
    • Implementing views to build the User Interface (UI)
    • Packaging applications for deployment
    • Developing unit tests
    Supporting Asynchronous Behavior
    • Performing background tasks with services
    • Communicating with intents
    Creating User Interfaces
    • Building the layout
    • Connecting a view to an activity
    • Positioning form elements
    Working With Resource Declarations
    • Declaring component definitions and layouts
    • Handling multiple screen resolutions
    • Localizing applications
    Processing User Input
    • Creating and displaying Toast
    • Generating status bar notifications
    • Logging key application events
    Interacting With The UI
    • Responding to user input events
    • Launching activities with intents
    • Writing Java event handlers
    • Generating context and option menus
    Managing The Activity Life Cycle
    • Integrating with the Android system
    • Persisting data in response to notifications
    Persisting Application Data
    • Contrasting internal and external storage locations
    • Saving application configuration with SharedPreferences
    Manipulating The SQLite Database
    • Executing queries to locate information
    • Specifying column selections with projections
    Consuming And Creating Content Providers
    • Accessing shared data resources
    • Addressing content providers with URIs
    Maintaining System Responsiveness
    • Unloading the UI thread
    • Designing for asynchronous execution
    Building Background Services
    • Launching IntentServices
    • Declaring services in the manifest
    Exchanging Data Over The Internet
    • Synchronizing Android devices with servers
    • Communicating via HTTP clients
    Developing Clients For Web Services
    • Connecting to RESTful services
    • Creating and parsing JSON
    Enhancing The User Experience
    • Manipulating objects with drag and drop
    • Supporting orientation and multiple screen resolutions with resources
    • Combining fragments into a multi-pane UI
    Leveraging Geolocation And Mapping Capabilities
    • Plotting positions on Google Maps
    • Establishing location through GPS, Cell-ID and WiFi
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